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Matthew Griffin ф @griffinmatta ■ 8 мин. Yesterday Unity anounced that they will start charging Unity developers a fee per copy installed of their games. We have used Unity to develop Hollow Knight and still useit in Silksong development. After careful consideration and evaluation, we have come to the difficult decision that we will need to switch to a different game engine for Silksong. We recognize the impact that this change may have on our development timeline, but new fee can cause serious damage to our team and future projects We will keep you informed of any news as we move forward with port to another engine
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