In Windows, the Minesweeper board is generated randomly before the player clicks any squares. If the player happens to click a mine square on their very first click, the mine at this square is removed and a new mine is placed in the upper left corner. If there is already a mine in the upper left corner (or it was the square that the player clicked), a new mine is placed in the first (starting in the upper left corner then proceeding left->right, top->bottom) available empty spot of the board. Once this change is made, the game proceeds as if the initial clicked square was empty. This is done to ensure that the player will not lose on their very first click. The first clicked square is always a zero (i.e. is not a mine and has no mines adjacent to it) in the Windows Vista version of the game. At this time it is not known if the Vista Minesweeper board is generated before or after the player first clicks a square in a new game. http://en.wikipedia.org/wiki/Minesweeper_%28Windows%29
http://en.wikipedia.org/wiki/Minesweeper_%28Windows%29
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