Hopefully i'll still be in the business ten years from now so you can make fun of me for this quote.
Надеюсь, я все еще буду при деле через десять лет, так что вы сможете подшутить надо мной этой цитатой.
Подробнее
PC Gamer UK, December 2003 (PCG129) NTERVIEW ■! GABE NEWELL Valve Valve and their head honcho Gabe Newell shot to fame in issue 63 of PC GAMER, with the unsurpassed 96% score awarded by our now editor, Mark Donald. Obviously the storm had broken at that point, and had a huge effect on our decade of games. But when did Valve realise their game was going to be such a smash hit? Gabe remembers: "It was probably E3 in 1998. We were showing a demo of Half-Life in the Sierra booth and in the nVidia booth, john Romero, who was at Ion Storm working on Daikatana at the time, was over at the nVidia booth getting a demo from one of the other Valve employees. In one of the demos, the silo tentacle smashes through a window and picks up a scientist, john had been pretty blasé up to that point, since we were ostensibly competitors, but when he saw that, he said "Holy shit!" When I heard that I figured that if we were getting that kind of reaction out of one of the creators of Doom and Quake, then we were on the right track." We asked Gabe what he thought would be important in the future of gaming. "If I had to pick one thing, it would be character technology. Ten years from now some synthetic character • running on your PC will be one of your best friends. Hopefully I'll still be in the business ten years from now so you can make fun of me for this quote."
Gaben,Valve,gabe newell
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Надеюсь полиглоты меня не проглотят.
кому лень читать - весь цымес в последнем предложении
"Через десять лет, персонаж, запускаемый на вашем ПК, будет одним из ваших лучших друзей".
Вспомнил одну цитату: Скорее твои друзья - это вчерашние 300 корейцев, с которыми ты играл в онлайн что то там.