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The 100 most important people in games 61. John Carmack, technical director. Id Software Rage may not have been the h:t td was hoping tor. ana it suffered from a few technical issues, but few games can match the level of unique detail that Carmack's visionary work allowed it to display 40. Anita Sarkeesian, critic. Feminist FREQUENCY The common depiction of women and the lack of female representation in the industry »s a serious problem for games' ongoing development as a senous cultural form Sarkeesian is doing much to voice these concerns loudly
Джон Кармак,Анита Саркисян,топ 100,видеоигры,песочница
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По-моему, тут очевидно, чьи заслуги важнее для игростроя.