всё-таки случилось
Подробнее
Counter-Strike 2: Leveling Up The World,Gaming,counter-strike 2,counter-strike,counter-strikeglobaloffensive,counter-strikesource,counter-strike1.6,counter-strikeconditionzero,counter-strike-dust2,counter-strikeonline2,counter-strikeglobaloffensivereview,counter-strikezombie,counter-strikesource2,counter-strike2,counter-strikeglobaloffensive2022,counter-strikeandroid,counterstrike,counterstrikeglobaloffensive,counterstrikesource,valve,cs2,counterstrikeonline,counterstrikeconditionzero,maps,hammer,leveling up the world,Cleaner, brighter, better. Maps in Counter-Strike 2 are receiving upgrades and overhauls which leverage all of the new Source 2 tools and rendering features.
Counter-Strike 2: Responsive Smokes,Gaming,counter-strike 2,counter-strike,counter-strikeglobaloffensive,counter-strikesource,counter-strike1.6,counter-strikeconditionzero,counter-strike-dust2,counter-strikeonline2,counter-strikeglobaloffensivereview,counter-strikezombie,counter-strikesource2,counter-strike2,counter-strikeglobaloffensive2022,counter-strikeandroid,counterstrike,counterstrikeglobaloffensive,counterstrikesource,valve,cs2,counterstrikeonline,counterstrikeconditionzero,responsive smokes,Smoke Grenades are now dynamic volumetric objects that interact with the environment, and react to lighting, gunfire, and explosions.
Counter-Strike 2: Moving Beyond Tick Rate,Gaming,counter-strike 2,counter-strike,counter-strikeglobaloffensive,counter-strikesource,counter-strike1.6,counter-strikeconditionzero,counter-strike-dust2,counter-strikeonline2,counter-strikeglobaloffensivereview,counter-strikezombie,counter-strikesource2,counter-strike2,counter-strikeglobaloffensive2022,counter-strikeandroid,counterstrike,counterstrikeglobaloffensive,counterstrikesource,valve,cs2,counterstrikeonline,counterstrikeconditionzero,Moving Beyond Tick Rate,shoot,move,ticks,Tick rate no longer matters for moving, shooting, or throwing. Sub-tick updates are the heart of Counter-Strike 2. Previously, the server only evaluated the world in discrete time intervals (called ticks). Thanks to Counter-Strike 2’s sub-tick update architecture, servers know the exact instant that motion starts, a shot is fired, or a ‘nade is thrown. As a result, regardless of tick rate, your moving and shooting will be equally responsive and your grenades will always land the same way.
Counter-Strike,Игры,видео,video,Counter-Strike 2
Еще на тему
Для меня это звучит аналогично анонсу Sex 2